Reed (Gimble Timbers) [died 8/31/2014]

Tony's [dead] Forest Gnome, Level 2 Ranger, Outlander(Guide), Neutral Good


Forest Gnome Ranger, Level 2, Neutral Good


Killed at the end of Game #3 on 8/30/2014 by a swarm of giant rats in the sewers of Nobblecock Mountain. Death saves: 1st round was failure, 2nd round was critical failure giving 3 failures before any successes. The gnome ranger rides no more.


Str 14(+2), Dex 19(+4), Con 16(+3), Int 16(+3), Wis 17(+3), Chr 11(+0)


AC 16, Init +4, Spd 25’, HP 24, HD 2d10, Size: Small

2 Shortwords: +6 attk, 1d6+4 dmg on both attks (2-weapon ranger fighting style)
Shortbow: +6 attk, 1d6+4 dmg, 80/320 rng
Staff (1-hnd): +4 attk, 1d6+2 dmg
Staff (2-hnd): +4 attk, 1d8+2 dmg


Insp 0, Prof +2, Pass Wis 13
Str +4, Dex +6, Con +3, Int +3, Wis +3, Chr +0


Ranger, Wisdom, 13 DC, +5 Attk

  • Cantrips: Minor Illusion (pg.237, Int-based, 13 DC, +5 Attk)
  • Level 1_ (2 slots)_: Ensnaring Strike (pg.237), Hunter’s Mark (pg.251)


Before the orcs came, there were goblins. Always a nuisance but we dealt with them. My folks taught me much about defending hearth and home from the Twisted, what we refer to the poor creatures twisted by evil, such as goblins and orcs.

During those days of my youth, I was introduced to a mysterious and revered family ancestor, Dreamcatcher—an ancient gnome and leader of the Oak Brotherhood, the druid order of our realm. He and I bonded almost instantly. I loved his endless stories which he claims were all true. He lived through most of it being nearly 4,000 years in age—one of the many gifts of his druid status.

He taught me advanced knowledge of the forests and its natural cycles and beauty. He even tried teaching me magic, but I just wasn’t ready to accept its demands yet, although he claims I hold much potential. My desire to run and be free amongst the natural world the forest offered was too strong for the discipline magic required. I was too quick and boisterous for what he hoped I would become.

In his wisdom he chose to help guide me down the path of protector and guide as a ranger which better suited my talents at the time. He brought a hitherto unknown uncle, Hickory, into my life to train me in the ways of the rangers. It was during this period that tragedy struck.

The goblins grew weary of their constant defeat and sought allies with a distant band of orcs. They fabricated tall tales of magic and treasure our community supposedly held which was enough to get the orcs to aid the goblins in attacking us.

My family was slaughtered, save for myself and Dreamcatcher who was away at the time the battle began. I left the devastation behind after the goblins were slaughtered by the orcs who finally realized the deceit and were then themselves driven away by the return of Dreamcatcher. The nightmares he unleashed haunt my dreams still.

It’s been 90 years since that attack. I’ve learned much since then about the best ways to slaughter the enemies of my family. The goblin tribes and those orcs brave enough to enter these forests have proven to be great fodder for my studies on the most effective means of ridding the Urth of their filth. I have pledged myself to protecting others from harm by honing my ranger skills and guiding those who need it through these oft-times dangerous environs.

Dreamcatcher still finds me on occasion, and our time spent together is wonderful. Aside from his visits and continued teachings, my life is spent alone with the natural wonder of my forest home.

After all these years, I am finally sensing the magic within me bubbling just below the surface waiting to come forth—a reward and gift for my years of isolation, focus, and bonding with my most amazing family member, the great forests of Shiverwood. I am its protector and pledge to rid it of all evil and protect the innocent that wander its ways.


Age: 120 years, Height: 3’ 9", Weight: 40#
Eyes: Emerald, Skin: Sand, Hair: Rust


Outlander (Guide)

  • I’m driven by a wanderlust that led me away from home
  • I watch over my friends as if they were a litter of newborn pups
  • Nature: The natural world is more important than all the constructs of civilization (Neutral)
  • An injury to the unspoiled wilderness of my home is an injury to me
  • I am slow to trust members of other races, tribes, and societies

Reed (Gimble Timbers) [died 8/31/2014]

The Fifth Age of Urth Alcyon